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Reach or intensity: what an award total hides

A Game of the Year total tells you how many outlets picked a game. It does not tell you where. In 2020, The Last of Us Part II won 323 awards across 47 countries — but two games behind it prove that the same total can describe two completely different kinds of success.

The measure below is awards per country. A low number means a game picked up a vote almost everywhere it was tracked; a high number means a handful of markets did the heavy lifting. Neither is better. They are different achievements, and a single column of totals flattens them into one.

Every 2020 game with six awards or more

GameAwards CountriesRegions Awards per country Biggest region's share
The Last of Us Part II32347106.924%
Ghost of Tsushima753292.333%
Hades741993.945%
Cyberpunk 2077411353.261%
Final Fantasy VII Remake371592.543%
Animal Crossing: New Horizons331672.148%
Doom Eternal14961.629%
Half Life: Alyx14861.829%
Assassin's Creed Valhalla6641.050%
Yakuza: Like a Dragon6531.233%
Two caveats on this table.

Awards credited to a language or a multi-country region rather than a country are excluded here, so totals can sit one or two below the headline figure on the year page. And our coverage is uneven — the United States supplies roughly a fifth of all 2020 awards — so a high concentration in North America partly reflects where the archive looked hardest, not only where a game was loved.